doom vanilla_or_boom 12 monsters 13 items 2 image(s)

AI Analysis

A single-map DOOM II PWAD that plays as a tiny, minimalist boss-room encounter on MAP30. The level is extremely small and simple in layout, focusing almost entirely on fighting multiple bosses at once (cyberdemons and spider masterminds) alongside a handful of cacodemons. Resources lean generous for the scale, with multiple backpacks, a megasphere, and both plasma and rockets plus some cell ammo. Progression is straightforward with red key/skull gating and no teleport navigation, using mostly stock tech/door textures.

Tags
ammo_plentifularena_styleboom_compatibleboss_encounterscyberdemondoom2generous_healthkey_huntlinearmap30setpiece_focusedshort_mapsingle_mapsmall_mapspider_mastermindtechbasevanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsno
Keysred, red_skull
Secret Exitno
Things61
Linedefs12
Sidedefs20
Vertices20
Sectors3
Segs28
SSectors17
Nodes16
UV monsters12
HMP monsters12
HTR monsters12
UV items13
HMP items13
HTR items13
cacodemon6
spider_mastermind4
cyberdemon2
backpack4
cell_pack2
medikit2
blue_armor1
computer_area_map1
megasphere1
plasma_rifle1
rocket_launcher1
BIGDOOR27
BIGDOOR35
BLOOD15
STARTAN24
BIGDOOR51
FLAT11

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