doom vanilla_or_boom 231 monsters 557 items 0 image(s)

AI Analysis

This large, techbase-themed map features dense monster placement with a strong emphasis on hitscan enemies, including many chaingunners and shotgun guys. Combat is challenging due to the high monster count and limited melee foes, requiring careful ammo management despite moderate supplies of cells and shells. The layout is nonlinear with keycard progression and a secret exit, but no teleportation, encouraging exploration through interconnected sectors.

Tags
hardhitscanner_heavykey_huntlarge_scaletechbasevanilla_compatible

Screenshots (0)

No screenshots are available for this map yet.
Title
Music
Sourcemarker
Author(s)
Teleportsno
Keysyellow_skull
Secret Exityes
Things955
Linedefs1943
Sidedefs1175
Vertices1898
Sectors424
Segs3408
SSectors858
Nodes857
UV monsters90
HMP monsters62
HTR monsters79
UV items165
HMP items226
HTR items210
zombieman102
imp50
shotgun_guy32
chaingun_guy20
hell_knight7
lost_soul6
revenant5
archvile3
cacodemon2
spectre2
demon1
mancubus1
stimpack145
health_bonus125
shells92
cell91
ammo_clip44
medikit40
green_armor5
ammo_box4
cell_pack3
soulsphere3
backpack1
blue_armor1
chaingun1
light_amp_goggles1
plasma_rifle1
ZZWOLF1944
FLAT1559
ZZWOLF11524
ZZWOLF5227
METAL119
F_SKY169
MIDGRATE63
FLAT5_252
CEIL1_150
BROWN9637
CEIL5_235
WOOD1232
ROCKRED125
GSTVINE222
LAVA121
SUPPORT219
STEP116
EXITDOOR12
FLAT5_112
SUPPORT312
FLOOR3_310
BLOOD17
FLAT236
PANBORD16
ZDOORB16
ZDOORF16
CEIL1_25
STEP25
DOORYEL24
FLAT224
TLITE6_44
TLITE6_54
DOORSTOP3
DOORTRAK3
BIGDOOR42
CEMENT12
CEMENT22
FLAT5_42
FLOOR7_22
MIDBARS32
SHAWN22
ZZWOLF22
GSTFONT11
GSTFONT21
MFLR8_31
SW1BRCOM1
SW1GARG1
SW1GSTON1

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