doom vanilla_or_boom 497 monsters 806 items 0 image(s)
AI Analysis
This large, hell-themed map features extensive use of classic Doom textures and a high monster count dominated by hitscanners like zombiemen and chaingunners. Combat is challenging with a mix of projectile and melee threats, including several mid-tier demons and archviles. The layout is mostly linear with a traditional key hunt involving blue, red, and yellow skull keys. Resources are generous, especially rockets and cells, supporting sustained combat. No teleportation or secret exit is present, and the map is compatible with vanilla Doom 2.
Tags
ammo_plentifulhardhellhitscanner_heavykey_huntlarge_scalelinearvanilla_compatible
Screenshots (0)
No screenshots are available for this map yet.
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | blue_skull, red_skull, yellow_skull |
| Secret Exit | no |
| Things | 1444 |
| Linedefs | 1953 |
| Sidedefs | 2885 |
| Vertices | 1831 |
| Sectors | 399 |
| Segs | 3317 |
| SSectors | 930 |
| Nodes | 929 |
| UV monsters | 178 |
| HMP monsters | 154 |
| HTR monsters | 165 |
| UV items | 287 |
| HMP items | 233 |
| HTR items | 312 |
| zombieman | 177 |
| imp | 112 |
| shotgun_guy | 89 |
| demon | 30 |
| cacodemon | 26 |
| chaingun_guy | 20 |
| hell_knight | 10 |
| lost_soul | 10 |
| spectre | 7 |
| arachnotron | 3 |
| mancubus | 3 |
| pain_elemental | 3 |
| revenant | 3 |
| archvile | 2 |
| baron | 2 |
| health_bonus | 221 |
| rocket | 188 |
| stimpack | 146 |
| cell | 107 |
| medikit | 43 |
| shells | 43 |
| rocket_box | 31 |
| shell_box | 9 |
| cell_pack | 5 |
| chaingun | 3 |
| green_armor | 3 |
| soulsphere | 2 |
| blue_armor | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| shotgun | 1 |
| super_shotgun | 1 |
| PIPE2 | 1061 |
| SLADWALL | 937 |
| STARG3 | 562 |
| STARTAN2 | 398 |
| METAL | 381 |
| STARBR2 | 371 |
| STARTAN3 | 279 |
| FLAT1_1 | 159 |
| STEP1 | 134 |
| LITE5 | 114 |
| BROWN96 | 85 |
| CEIL5_1 | 82 |
| FLOOR0_5 | 64 |
| COMPSPAN | 56 |
| FLAT20 | 52 |
| FLOOR5_1 | 48 |
| LITEBLU4 | 45 |
| SPACEW3 | 43 |
| FLAT14 | 37 |
| FLAT1 | 36 |
| CEIL4_3 | 35 |
| FIREMAG1 | 35 |
| FLAT22 | 34 |
| FLOOR4_5 | 34 |
| TLITE6_4 | 33 |
| BRNPOIS | 32 |
| SUPPORT2 | 26 |
| CEIL3_6 | 25 |
| CEIL5_2 | 24 |
| COMPSTA2 | 23 |
| SILVER1 | 22 |
| TLITE6_5 | 20 |
| DOORTRAK | 18 |
| FLOOR4_8 | 17 |
| F_SKY1 | 16 |
| STEP4 | 16 |
| FWATER1 | 15 |
| DOORYEL2 | 14 |
| MIDBARS3 | 14 |
| MIDGRATE | 14 |
| SHAWN2 | 14 |
| FLAT23 | 13 |
| COMPWERD | 12 |
| COMPBLUE | 11 |
| CRATE2 | 9 |
| CEMENT2 | 8 |
| DOORBLU2 | 8 |
| DOORRED2 | 8 |
| TLITE6_6 | 8 |
| CEIL1_2 | 7 |
| BIGDOOR1 | 6 |
| BIGDOOR4 | 6 |
| COMPSTA1 | 6 |
| EXITDOOR | 6 |
| FLOOR3_3 | 5 |
| STEP2 | 5 |
| FLAT4 | 4 |
| PANBORD1 | 4 |
| CRATOP1 | 3 |
| PLAT1 | 3 |
| BIGDOOR2 | 2 |
| BIGDOOR3 | 2 |
| CEMENT1 | 2 |
| MFLR8_3 | 2 |
| PIPE4 | 2 |
| SLADSKUL | 2 |
| CONS1_5 | 1 |
| CONS1_7 | 1 |
| FLAT5_2 | 1 |
| FLOOR7_2 | 1 |
| SW1BLUE | 1 |
| SW1BRCOM | 1 |
