doom vanilla_or_boom 310 monsters 486 items 0 image(s)

AI Analysis

This large-scale MAP21 features a hell-themed environment with extensive use of reddish rock and lava textures. Combat is challenging and hitscanner-heavy, with a high monster count including baron, mancubus, and spider mastermind, demanding careful resource management. The layout is mostly linear with a key hunt involving blue and yellow skull keys, and no teleportation. Ammo is relatively scarce compared to health, increasing difficulty for typical UV players.

Tags
ammo_tighthardhellhitscanner_heavykey_huntlarge_scalelinearvanilla_compatible

Screenshots (0)

No screenshots are available for this map yet.
Title
Music
Sourcemarker
Author(s)
Teleportsno
Keysblue_skull, yellow_skull
Secret Exitno
Things887
Linedefs2245
Sidedefs3532
Vertices2079
Sectors493
Segs3999
SSectors1223
Nodes1222
UV monsters111
HMP monsters104
HTR monsters103
UV items162
HMP items166
HTR items196
imp108
zombieman67
shotgun_guy43
lost_soul25
spectre15
chaingun_guy13
demon13
hell_knight9
revenant9
cacodemon4
mancubus2
baron1
spider_mastermind1
health_bonus159
stimpack105
shells80
cell79
medikit20
rocket_box14
shell_box9
rocket8
rocket_launcher2
super_shotgun2
berserk1
bfg90001
chainsaw1
invulnerability1
megasphere1
plasma_rifle1
shotgun1
soulsphere1
BROWNHUG2040
ASHWALL21127
MARBLE21086
SP_HOT1668
METAL420
FLAT10289
SP_ROCK1278
FLOOR6_2105
ROCKRED1102
METAL196
RROCK0489
FLAT5_881
FLAT5_378
REDWALL78
GRNROCK74
MIDGRATE58
FLAT5_150
F_SKY135
STEP134
LAVA131
FLAT128
CEIL5_225
MFLR8_324
WOOD124
STEP620
FLOOR7_116
MARBFAC416
SHAWN216
FIREMAG114
DOORTRAK12
NUKAGE112
TLITE6_412
CEMENT28
DOORBLU28
DOORYEL28
WOODMET18
CEIL1_27
BIGDOOR66
EXITDOOR6
FLOOR5_16
FWATER16
BIGDOOR44
FLAT224
FLAT5_24
PANBORD14
SKSPINE14
SP_DUDE54
WOOD34
MARBFAC23
CEIL5_12
FLAT142
FLOOR3_32
LITEBLU42
TLITE6_52
CEIL1_11
CEMENT11
FIREWALL1
FLAT5_61
MARBFACE1
SP_DUDE71
SP_DUDE81
SW1COMP1

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