doom vanilla_or_boom 440 monsters 495 items 0 image(s)
AI Analysis
This large, techbase-themed map features extensive use of industrial textures and a complex layout with nearly 400 sectors. Combat is intense and hitscanner-heavy, with a high monster count including many hitscanners and mid-tier demons, demanding careful resource management despite generous health pickups. Progression involves a linear key hunt with blue and red skull keys, and no teleportation shortcuts, emphasizing methodical exploration and sustained firefights.
Tags
hardhitscanner_heavykey_huntlarge_scalelineartechbasevanilla_compatible
Screenshots (0)
No screenshots are available for this map yet.
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | blue_skull, red_skull |
| Secret Exit | no |
| Things | 1004 |
| Linedefs | 1772 |
| Sidedefs | 2873 |
| Vertices | 1699 |
| Sectors | 398 |
| Segs | 3410 |
| SSectors | 1043 |
| Nodes | 1042 |
| UV monsters | 215 |
| HMP monsters | 174 |
| HTR monsters | 127 |
| UV items | 145 |
| HMP items | 138 |
| HTR items | 228 |
| zombieman | 126 |
| imp | 109 |
| shotgun_guy | 93 |
| demon | 26 |
| cacodemon | 25 |
| chaingun_guy | 18 |
| hell_knight | 9 |
| lost_soul | 9 |
| baron | 5 |
| revenant | 5 |
| spectre | 5 |
| arachnotron | 4 |
| mancubus | 4 |
| archvile | 1 |
| pain_elemental | 1 |
| health_bonus | 160 |
| stimpack | 131 |
| cell | 77 |
| medikit | 46 |
| rocket | 36 |
| cell_pack | 14 |
| ammo_box | 8 |
| ammo_clip | 8 |
| rocket_box | 5 |
| soulsphere | 2 |
| berserk | 1 |
| chaingun | 1 |
| invisibility | 1 |
| light_amp_goggles | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| shotgun | 1 |
| super_shotgun | 1 |
| STARTAN3 | 1518 |
| ZIMMER8 | 1262 |
| TANROCK7 | 586 |
| SLADWALL | 336 |
| ZIMMER2 | 208 |
| F_SKY1 | 200 |
| METAL | 176 |
| BROWNHUG | 146 |
| STARTAN2 | 139 |
| METAL1 | 133 |
| CEIL3_6 | 109 |
| GRASS2 | 78 |
| LITE5 | 76 |
| STEP1 | 66 |
| ZIMMER4 | 65 |
| FLOOR4_8 | 64 |
| METAL5 | 40 |
| RROCK19 | 40 |
| STEP2 | 34 |
| FLAT1 | 33 |
| RROCK18 | 33 |
| SHAWN3 | 32 |
| FLAT14 | 29 |
| ASHWALL2 | 24 |
| FLAT20 | 24 |
| CEIL5_1 | 23 |
| MIDGRATE | 22 |
| SUPPORT2 | 20 |
| RROCK04 | 19 |
| LITEBLU4 | 18 |
| BRNPOIS | 16 |
| METAL2 | 16 |
| METAL6 | 16 |
| SUPPORT3 | 16 |
| TLITE6_4 | 16 |
| FLOOR0_5 | 15 |
| SHAWN2 | 15 |
| DOORTRAK | 14 |
| SILVER1 | 14 |
| CEIL5_2 | 12 |
| COMPWERD | 12 |
| BFALL1 | 11 |
| COMPSTA2 | 10 |
| FLAT1_2 | 10 |
| SPACEW3 | 10 |
| BIGDOOR2 | 8 |
| DOORBLU2 | 8 |
| DOORRED2 | 8 |
| FIREBLU1 | 8 |
| FLOOR5_1 | 8 |
| RROCK03 | 8 |
| TLITE6_6 | 8 |
| CRATE2 | 7 |
| FLAT23 | 7 |
| PLAT1 | 7 |
| CRATE1 | 6 |
| EXITDOOR | 6 |
| BLOOD1 | 5 |
| CEIL1_2 | 5 |
| BIGDOOR4 | 4 |
| CEMENT2 | 4 |
| FLAT22 | 4 |
| STEP6 | 4 |
| TEKWALL4 | 4 |
| COMPSTA1 | 3 |
| FWATER1 | 3 |
| CEMENT1 | 2 |
| CRATOP1 | 2 |
| CRATOP2 | 2 |
| FLOOR3_3 | 2 |
| MIDBARS3 | 2 |
| TLITE6_5 | 2 |
| MFLR8_3 | 1 |
| SW1COMP | 1 |
