doom vanilla_or_boom 189 monsters 79 items 2 image(s)
AI Analysis
Hitscan Massacre is a single-map WAD designed for DOOM2, featuring one large, complex level with 297 monsters and extensive linedefs and sectors. The gameplay focuses exclusively on fighting hordes of hitscan enemies using hitscan weapons, creating a high-intensity combat experience. The map uses mostly industrial and techbase textures, with a heavy emphasis on metal and brown stone textures, suggesting a tech-heavy environment. Resources appear balanced for sustained combat, with difficulty settings available and a linear progression through the map. The WAD is compatible with vanilla and Boom-compatible engines, tested on Doomsday, Chocolate Doom, and Skulltag.
Tags
ammo_plentifulboom_compatiblehardhitscanner_heavyindustriallinearmedium_mapstechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | lathaniel |
| Teleports | yes |
| Keys | blue |
| Secret Exit | no |
| Things | 297 |
| Linedefs | 1161 |
| Sidedefs | 1651 |
| Vertices | 1012 |
| Sectors | 221 |
| Segs | 1731 |
| SSectors | 509 |
| Nodes | 508 |
| UV monsters | 187 |
| HMP monsters | 148 |
| HTR monsters | 102 |
| UV items | 76 |
| HMP items | 78 |
| HTR items | 79 |
| shotgun_guy | 85 |
| zombieman | 80 |
| chaingun_guy | 24 |
| armor_bonus | 33 |
| health_bonus | 22 |
| medikit | 10 |
| stimpack | 5 |
| green_armor | 2 |
| shells | 2 |
| backpack | 1 |
| blue_armor | 1 |
| invulnerability | 1 |
| shotgun | 1 |
| super_shotgun | 1 |
| METAL2 | 193 |
| METAL | 166 |
| CEIL5_1 | 155 |
| SUPPORT2 | 84 |
| BRONZE1 | 82 |
| COMPSPAN | 72 |
| CEMENT3 | 67 |
| DOORSTOP | 56 |
| STARG1 | 55 |
| SLIME16 | 50 |
| CEIL3_5 | 46 |
| SILVER1 | 44 |
| DOORTRAK | 38 |
| BIGBRIK1 | 37 |
| FLAT3 | 37 |
| DBRAIN1 | 32 |
| CEIL5_2 | 29 |
| SLIME15 | 28 |
| BROWNHUG | 22 |
| BROWN96 | 21 |
| TEKWALL1 | 21 |
| TEKWALL4 | 21 |
| BFALL1 | 20 |
| FLAT19 | 20 |
| BIGBRIK2 | 17 |
| SPCDOOR2 | 16 |
| METAL5 | 15 |
| BIGBRIK3 | 13 |
| TEKWALL6 | 13 |
| FLOOR3_3 | 12 |
| FLOOR4_5 | 12 |
| METAL1 | 11 |
| FLAT4 | 9 |
| DOORBLU | 8 |
| STEP4 | 8 |
| LITE3 | 7 |
| STEP2 | 7 |
| BIGDOOR1 | 6 |
| FLAT5_5 | 6 |
| SPACEW3 | 6 |
| LITEBLU4 | 5 |
| ASHWALL6 | 4 |
| EXITSIGN | 4 |
| FLAT2 | 4 |
| LAVA1 | 4 |
| RROCK20 | 4 |
| TLITE6_4 | 4 |
| BIGDOOR2 | 3 |
| COMPSTA1 | 3 |
| COMPSTA2 | 3 |
| FLOOR5_1 | 3 |
| METAL4 | 3 |
| NUKAGE1 | 3 |
| PIPE6 | 3 |
| TLITE6_5 | 3 |
| BLOOD1 | 2 |
| BRNSMALC | 2 |
| BRNSMALL | 2 |
| BRNSMALR | 2 |
| BROWN144 | 2 |
| COMPBLUE | 2 |
| DOOR1 | 2 |
| F_SKY1 | 2 |
| FLAT5_6 | 2 |
| METAL6 | 2 |
| MIDBRONZ | 2 |
| PLAT1 | 2 |
| SPCDOOR1 | 2 |
| STEP1 | 2 |
| SW1MET2 | 2 |
| CEIL4_3 | 1 |
| CEMENT2 | 1 |
| FLAT22 | 1 |
| GATE4 | 1 |
| GRAYPOIS | 1 |
| METAL3 | 1 |
| NUKEDGE1 | 1 |
| SLIME01 | 1 |
| STARTAN2 | 1 |
| SW1COMM | 1 |
| TEKBRON1 | 1 |
| TLITE6_6 | 1 |
