doom vanilla_or_boom 188 monsters 71 items 0 image(s)
AI Analysis
This WAD contains a single map, E1M2, featuring a large and complex layout with 174 sectors and over 1000 linedefs. The monster population is moderate to high with 188 total enemies, including a balanced mix of hitscanners and projectile attackers, notably many lost souls and imps but no bosses. Resources are moderately distributed with a variety of weapons including BFG9000 and plasma rifle, and a fair amount of health and armor pickups. The environment uses a mix of brownstone, marble, and hellish lava textures, suggesting a classic Doom episode 1 techbase and hell theme blend. The map progression is linear with key hunts (blue and red skull keys) and teleport usage. The format is Doom format, compatible with vanilla or Boom engines.
Tags
ammo_plentifulhellhitscanner_heavykey_huntlinearmedium_mapsmoderatesingle_maptechbaseteleport_navigationvanilla_compatible
Screenshots (0)
No screenshots are available for this map yet.
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | blue_skull, red_skull |
| Secret Exit | no |
| Things | 531 |
| Linedefs | 1016 |
| Sidedefs | 1320 |
| Vertices | 1059 |
| Sectors | 174 |
| Segs | 1528 |
| SSectors | 557 |
| Nodes | 556 |
| UV monsters | 149 |
| HMP monsters | 116 |
| HTR monsters | 95 |
| UV items | 68 |
| HMP items | 70 |
| HTR items | 57 |
| zombieman | 58 |
| lost_soul | 39 |
| imp | 34 |
| demon | 19 |
| shotgun_guy | 18 |
| cacodemon | 11 |
| baron | 8 |
| spectre | 1 |
| stimpack | 16 |
| health_bonus | 13 |
| armor_bonus | 10 |
| medikit | 6 |
| blue_armor | 3 |
| cell_pack | 3 |
| shell_box | 3 |
| chaingun | 2 |
| shells | 2 |
| ammo_box | 1 |
| ammo_clip | 1 |
| backpack | 1 |
| berserk | 1 |
| bfg9000 | 1 |
| chainsaw | 1 |
| computer_area_map | 1 |
| invulnerability | 1 |
| plasma_rifle | 1 |
| rocket_box | 1 |
| rocket_launcher | 1 |
| shotgun | 1 |
| soulsphere | 1 |
| ASHWALL | 172 |
| GSTONE1 | 169 |
| BROWN96 | 79 |
| BROWN144 | 78 |
| STONE2 | 71 |
| MARBLE1 | 67 |
| FLOOR7_1 | 49 |
| FIRELAV3 | 39 |
| GSTONE2 | 34 |
| STONE3 | 34 |
| MARBLE3 | 33 |
| FLAT4 | 32 |
| MFLR8_1 | 32 |
| FLOOR5_4 | 31 |
| BROWNHUG | 30 |
| METAL1 | 28 |
| WOOD1 | 27 |
| FLAT5_7 | 24 |
| FLAT5_8 | 24 |
| FLOOR7_2 | 21 |
| FLOOR6_2 | 19 |
| METAL | 19 |
| MARBLE2 | 17 |
| FLOOR6_1 | 16 |
| GSTVINE1 | 15 |
| CEIL5_2 | 14 |
| FLOOR3_3 | 12 |
| FLAT18 | 9 |
| FLAT5_2 | 9 |
| BROWNGRN | 8 |
| FIRELAV2 | 8 |
| FLOOR4_8 | 8 |
| FIREMAG1 | 7 |
| FLAT5_5 | 7 |
| BRNBIGC | 6 |
| GRAY4 | 6 |
| FLOOR5_1 | 5 |
| NUKESLAD | 5 |
| DEM1_6 | 4 |
| FIREMAG2 | 4 |
| FLOOR0_3 | 4 |
| FLOOR5_3 | 4 |
| BIGDOOR7 | 3 |
| CEIL3_5 | 3 |
| FLAT5_1 | 3 |
| MFLR8_2 | 3 |
| SHAWN2 | 3 |
| SKINFACE | 3 |
| SLADWALL | 3 |
| BIGDOOR5 | 2 |
| BLOOD3 | 2 |
| BROWNWEL | 2 |
| DOORBLU2 | 2 |
| EXITDOOR | 2 |
| FLAT10 | 2 |
| NUKAGE3 | 2 |
| SP_DUDE1 | 2 |
| BIGDOOR3 | 1 |
| BIGDOOR4 | 1 |
| BRNPOIS | 1 |
| BRNSMAL1 | 1 |
| BRNSMAL2 | 1 |
| BROVINE2 | 1 |
| CRATOP1 | 1 |
| FLAT5 | 1 |
| FLAT5_3 | 1 |
| FLOOR1_6 | 1 |
| FLOOR5_2 | 1 |
| LAVA1 | 1 |
| MARBFACE | 1 |
| MFLR8_4 | 1 |
| NUKAGE1 | 1 |
| SFLR6_4 | 1 |
| SW1GARG | 1 |
| SW1GSTON | 1 |
