doom vanilla_or_boom 60 monsters 81 items 2 image(s)
AI Analysis
This WAD contains a single large, complex map featuring 230 things and 154 sectors, emphasizing a techbase and industrial theme with extensive use of metal and nuclear textures. The monster count is moderate at 60, with a balanced mix of hitscanners, melee, and projectile enemies, including revenants and spectres, but no bosses. The map includes key hunts with blue, red, and yellow skull keys and teleportation mechanics, suggesting a nonlinear progression. Resources are moderately generous, with a variety of weapons including BFG9000 and plasma rifle, and ample health and ammo pickups. Designed for DOOM2, it appears compatible with vanilla or Boom engines, focusing on exploration within a single sprawling level.
Tags
ammo_plentifulgenerous_healthhitscanner_heavyindustrialkey_huntlarge_megawadmoderatetechbaseteleport_navigationvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | blue_skull, red_skull, yellow_skull |
| Secret Exit | no |
| Things | 230 |
| Linedefs | 861 |
| Sidedefs | 1111 |
| Vertices | 821 |
| Sectors | 154 |
| Segs | 1221 |
| SSectors | 499 |
| Nodes | 498 |
| UV monsters | 49 |
| HMP monsters | 44 |
| HTR monsters | 25 |
| UV items | 81 |
| HMP items | 74 |
| HTR items | 71 |
| imp | 16 |
| demon | 13 |
| spectre | 9 |
| revenant | 6 |
| zombieman | 6 |
| chaingun_guy | 4 |
| lost_soul | 3 |
| arachnotron | 2 |
| hell_knight | 1 |
| invisibility | 8 |
| stimpack | 7 |
| health_bonus | 6 |
| shells | 5 |
| armor_bonus | 4 |
| shotgun | 4 |
| ammo_box | 3 |
| ammo_clip | 3 |
| cell | 3 |
| medikit | 3 |
| megasphere | 3 |
| rocket_box | 3 |
| shell_box | 3 |
| soulsphere | 3 |
| super_shotgun | 3 |
| backpack | 2 |
| cell_pack | 2 |
| chaingun | 2 |
| invulnerability | 2 |
| plasma_rifle | 2 |
| radiation_suit | 2 |
| rocket | 2 |
| rocket_launcher | 2 |
| bfg9000 | 1 |
| blue_armor | 1 |
| computer_area_map | 1 |
| green_armor | 1 |
| metal2 | 219 |
| METAL | 206 |
| RROCK11 | 116 |
| FLAT10 | 111 |
| DOORTRAK | 64 |
| WOODMET1 | 56 |
| NUKEDGE1 | 52 |
| STEP1 | 35 |
| NUKE24 | 28 |
| STUCCO1 | 23 |
| METAL2 | 22 |
| COMPWERD | 21 |
| GRNROCK | 19 |
| WOOD9 | 14 |
| COMPSPAN | 12 |
| SFALL1 | 12 |
| FLAT5_2 | 11 |
| WOOD8 | 10 |
| GATE4 | 9 |
| METAL7 | 9 |
| METAL3 | 8 |
| NUKAGE1 | 8 |
| RROCK05 | 8 |
| WOOD10 | 8 |
| BIGDOOR2 | 7 |
| FLOOR4_6 | 7 |
| METAL6 | 7 |
| SPCDOOR1 | 7 |
| BIGDOOR4 | 6 |
| WOOD7 | 6 |
| WOODMET3 | 6 |
| WOODMET4 | 6 |
| FLAT3 | 5 |
| STUCCO3 | 5 |
| CRATE1 | 4 |
| CRATE3 | 4 |
| CRATELIT | 4 |
| CRATINY | 4 |
| MIDBARS1 | 4 |
| NUKAGE2 | 4 |
| STEP3 | 4 |
| STUCCO | 4 |
| ASHWALL2 | 3 |
| RROCK12 | 3 |
| STEPTOP | 3 |
| SW1MET2 | 3 |
| BIGDOOR5 | 2 |
| DOORBLU2 | 2 |
| DOORRED2 | 2 |
| DOORYEL2 | 2 |
| EXITSIGN | 2 |
| Flat10 | 2 |
| FLAT18 | 2 |
| GRAY1 | 2 |
| NUKEPOIS | 2 |
| rrock11 | 2 |
| SP_DUDE8 | 2 |
| STUCCO2 | 2 |
| SW2MET2 | 2 |
| BROWNHUG | 1 |
| EXITDOOR | 1 |
| FLAT19 | 1 |
| MIDBARS3 | 1 |
| SHAWN2 | 1 |
| SILVER1 | 1 |
| SP_DUDE7 | 1 |
| SP_FACE1 | 1 |
| SW1WDMET | 1 |
