AI Analysis
This WAD contains a single map (E1M1) designed for the Heretic engine, compatible with vanilla or Boom formats. The map is medium-sized with 100 sectors and a moderate number of linedefs and vertices. Monster presence is very light, featuring only four enemies including hell knights, an arachnotron, and a revenant, all projectile-based with no hitscanners or melee foes. Resources are limited but balanced, with a small arsenal including shotguns, super shotguns, a rocket launcher, and a megasphere. The environment uses a mix of textures suggesting a stone and metal theme with some decorative elements. The map is linear with a single blue key required and no teleportation or secret exit. Overall, it offers a brief, straightforward experience with moderate challenge.
Screenshots (0)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | blue |
| Secret Exit | no |
| Things | 137 |
| Linedefs | 638 |
| Sidedefs | 863 |
| Vertices | 698 |
| Sectors | 100 |
| Segs | 953 |
| SSectors | 322 |
| Nodes | 321 |
| UV monsters | 4 |
| HMP monsters | 4 |
| HTR monsters | 4 |
| UV items | 13 |
| HMP items | 13 |
| HTR items | 13 |
| hell_knight | 2 |
| arachnotron | 1 |
| revenant | 1 |
| super_shotgun | 7 |
| shotgun | 2 |
| backpack | 1 |
| chainsaw | 1 |
| megasphere | 1 |
| rocket_launcher | 1 |
| SQPEB1 | 633 |
| FLOOR04 | 162 |
| TRISTON1 | 66 |
| GRNBLOK1 | 45 |
| RCKSNMUD | 23 |
| METL2 | 16 |
| FLAT512 | 14 |
| FLOOR20 | 11 |
| CTYSTUC4 | 6 |
| SNDPLAIN | 6 |
| FLOOR25 | 5 |
| DOORWOOD | 3 |
| F_SKY1 | 3 |
| FLOOR27 | 3 |
| BLUEFRAG | 2 |
| CELTIC | 2 |
| GRSKULL2 | 2 |
| FLOOR06 | 1 |
| FLOOR07 | 1 |
| SKULLSB1 | 1 |
| SW1OFF | 1 |
