doom vanilla_or_boom 0 monsters 57 items 0 image(s)

AI Analysis

This medium-length map features a techbase theme with animated textures and portal effects, indicating a high-tech environment. Combat is hitscanner-heavy, suggesting frequent encounters with fast, accurate enemies. The layout is mostly linear, guiding players through corridors and rooms with steady progression. Resources such as ammo are plentiful, supporting sustained combat on UV difficulty. The map is designed for ZDoom engine compatibility, leveraging advanced features beyond vanilla Doom.

Tags
ammo_plentifulhitscanner_heavylinearmedium_lengthtechbasezdoom

Screenshots (0)

No screenshots are available for this map yet.
Title
Music
Sourcemarker
Author(s)
Teleportsno
Keys
Secret Exitno
Things206
Linedefs1287
Sidedefs2002
Vertices1219
Sectors283
Segs2315
SSectors624
Nodes623
UV monsters0
HMP monsters0
HTR monsters0
UV items57
HMP items57
HTR items57
No per-type monster breakdown available.
shotgun12
shells10
ammo_clip8
chaingun8
stimpack8
super_shotgun5
plasma_rifle2
rocket2
rocket_launcher2
N_BRIK35520
N_BRIK36519
NFBRIK35202
NFBRIK36202
F_SKY161
BROWN14456
DRAP_BLU36
DRAP_RED36
BLAKWAL132
RROCK1827
ASHWALL322
A_METLB21
A_METLR21
DRPSM_RD18
DRPSM_BL16
FLOOR1_613
FLOOR1_813
RROCK0312
RROCK1910
N_BRIK348
TLITE6_18
FLAT107
MARBFACE6
SW1GARG6
SLIME055
BLUWALL4
DRAP_BLZ4
REDWALL4
RROCK174
SW1EXIT4
BSTONE22
DRAP_RDZ2
A_FACEBW1
A_FACERW1
BLUFLAT1
FLAT5_31

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