doom vanilla_or_boom 0 monsters 84 items 0 image(s)
AI Analysis
This map features a techbase-themed environment with a medium length layout and mostly linear progression. Combat involves a balanced mix of monsters with generally moderate difficulty for a typical UV player. Resources such as ammo and health are fairly generous, supporting sustained fights without extreme scarcity. The map is compatible with ZDoom and likely vanilla Doom due to standard texture and animation usage.
Tags
ammo_plentifullinearmedium_lengthmoderatetechbasevanilla_compatiblezdoom
Screenshots (0)
No screenshots are available for this map yet.
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | — |
| Secret Exit | no |
| Things | 110 |
| Linedefs | 2049 |
| Sidedefs | 3311 |
| Vertices | 1981 |
| Sectors | 400 |
| Segs | 3927 |
| SSectors | 1240 |
| Nodes | 1239 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 84 |
| HMP items | 84 |
| HTR items | 84 |
No per-type monster breakdown available.
| shells | 14 |
| stimpack | 14 |
| armor_bonus | 12 |
| health_bonus | 12 |
| ammo_box | 6 |
| medikit | 4 |
| rocket | 4 |
| rocket_box | 4 |
| shotgun | 4 |
| chaingun | 2 |
| green_armor | 2 |
| rocket_launcher | 2 |
| shell_box | 2 |
| super_shotgun | 2 |
| GRAY5 | 294 |
| BLUEWALL | 272 |
| METAL | 272 |
| REDWALL | 261 |
| FLAT5_4 | 236 |
| GRAY7 | 224 |
| SUPPORT3 | 188 |
| STONE | 166 |
| BROWN1 | 112 |
| STEP4 | 112 |
| FLAT3 | 101 |
| CEIL5_2 | 100 |
| FLAT14 | 88 |
| FLAT5_3 | 87 |
| FLOOR7_1 | 72 |
| FLAT23 | 56 |
| SUPPORT2 | 54 |
| DOORSTOP | 46 |
| PIPE2 | 44 |
| TLITE6_6 | 26 |
| LITE5 | 22 |
| F_SKY1 | 16 |
| UDONTOP | 8 |
| ASHWALL2 | 7 |
| CEIL1_2 | 4 |
| MIDGRATE | 4 |
| TLITE6_5 | 4 |
| TLITE6_B | 4 |
| BLOOD1 | 2 |
| FWATER1 | 2 |
| GSTONEB3 | 2 |
| GSTONER3 | 2 |
| LAVA1 | 2 |
| LITE3 | 1 |
| LITEBLU5 | 1 |
| LITERED5 | 1 |
