unknown unknown 0 monsters 0 items 0 image(s)

AI Analysis

This medium-length map features a techbase theme with a linear progression through corridors and rooms. Combat is hitscanner-heavy, requiring quick reactions against numerous hitscan enemies. Resources such as ammo are plentiful, supporting sustained firefights. The map is designed for ZDoom-compatible engines, emphasizing straightforward navigation without complex key hunts or teleportation.

Tags
ammo_plentifulhitscanner_heavylinearmedium_lengthtechbasezdoom

Screenshots (0)

No screenshots are available for this map yet.
Title
Music
Sourcemarker
Author(s)
Teleportsno
Keys
Secret Exitno
Things0
Linedefs0
Sidedefs0
Vertices0
Sectors0
Segs0
SSectors0
Nodes0
UV monsters0
HMP monsters0
HTR monsters0
UV items0
HMP items0
HTR items0
No per-type monster breakdown available.
No per-type item breakdown available.
No texture list available.

gib.gg runs on open-source software and freely licensed replacement game assets from the Freedoom project. gib.gg is not affiliated with Bethesda Softworks, id Software, or ZeniMax Media. All trademarks belong to their respective owners. Some WADs and associated metadata on this site are sourced from WAD Archive. User-submitted content remains the responsibility of its respective authors. If you believe content on this site violates your rights, please send DMCA requests to dmca@gib.gg.