doom vanilla_or_boom 258 monsters 199 items 0 image(s)
AI Analysis
This is a single map Doom II PWAD featuring a large, complex level with 161 sectors and over 600 linedefs. Monster density is high, with 258 foes including multiple boss enemies like Cyberdemons, Archviles, and a Spider Mastermind, alongside a strong hitscanner presence. Resources are moderately plentiful, offering ample ammo, armor, and health pickups including megasphere and soulspheres. The map uses a mixed theme combining techbase and classic Doom textures, with prominent use of nukage and marble textures, and incorporates teleportation and multi-key progression. It is designed for Doom II with Boom-compatible features implied by teleports and key hunts.
Tags
ammo_plentifulboom_compatibleboss_encountershardhitscanner_heavykey_huntmedium_mapsmixed_themeteleport_navigation
Screenshots (0)
No screenshots are available for this map yet.
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | blue_skull, red_skull, yellow_skull |
| Secret Exit | no |
| Things | 637 |
| Linedefs | 699 |
| Sidedefs | 1016 |
| Vertices | 607 |
| Sectors | 161 |
| Segs | 1087 |
| SSectors | 348 |
| Nodes | 347 |
| UV monsters | 250 |
| HMP monsters | 178 |
| HTR monsters | 132 |
| UV items | 190 |
| HMP items | 193 |
| HTR items | 195 |
| imp | 108 |
| shotgun_guy | 61 |
| chaingun_guy | 28 |
| demon | 26 |
| lost_soul | 7 |
| cacodemon | 6 |
| zombieman | 6 |
| spectre | 5 |
| baron | 3 |
| cyberdemon | 3 |
| hell_knight | 2 |
| archvile | 1 |
| pain_elemental | 1 |
| spider_mastermind | 1 |
| health_bonus | 50 |
| armor_bonus | 38 |
| medikit | 24 |
| shell_box | 20 |
| ammo_box | 14 |
| cell_pack | 14 |
| rocket_box | 14 |
| shells | 4 |
| soulsphere | 3 |
| blue_armor | 2 |
| invisibility | 2 |
| invulnerability | 2 |
| rocket_launcher | 2 |
| stimpack | 2 |
| backpack | 1 |
| berserk | 1 |
| bfg9000 | 1 |
| chaingun | 1 |
| green_armor | 1 |
| megasphere | 1 |
| plasma_rifle | 1 |
| super_shotgun | 1 |
| BROWNHUG | 121 |
| ASHWALL2 | 100 |
| GRAY4 | 69 |
| STONE2 | 68 |
| FLAT18 | 64 |
| BROWNGRN | 59 |
| FLAT5_7 | 50 |
| STARTAN3 | 36 |
| DOORTRAK | 34 |
| FLAT1_1 | 30 |
| F_SKY1 | 29 |
| FLOOR0_3 | 29 |
| MARBLE1 | 27 |
| MARBLE3 | 24 |
| SFLR6_1 | 23 |
| CRATE2 | 21 |
| COMPBLUE | 18 |
| FLAT5_2 | 18 |
| MIDGRATE | 18 |
| DEM1_5 | 17 |
| COMPSTA1 | 16 |
| WOOD1 | 16 |
| COMPTALL | 13 |
| MFLR8_2 | 11 |
| DOOR1 | 10 |
| SKINLOW | 9 |
| FLAT14 | 8 |
| FLOOR1_6 | 8 |
| STEPTOP | 8 |
| MARBLE2 | 7 |
| NUKEDGE1 | 7 |
| BROWN1 | 5 |
| CEIL3_5 | 5 |
| BIGDOOR3 | 4 |
| BIGDOOR7 | 4 |
| COMPWERD | 4 |
| FLOOR4_8 | 4 |
| MARBFAC2 | 4 |
| SW1BRN1 | 4 |
| SW1STON2 | 4 |
| WOOD5 | 4 |
| CRATE1 | 3 |
| FLOOR5_1 | 3 |
| MARBFAC3 | 3 |
| MARBLOD1 | 3 |
| NUKAGE3 | 3 |
| CEIL1_1 | 2 |
| CEIL4_3 | 2 |
| CEIL5_2 | 2 |
| CONS1_5 | 2 |
| CRATOP1 | 2 |
| CRATOP2 | 2 |
| DOORBLU2 | 2 |
| DOORRED2 | 2 |
| DOORYEL2 | 2 |
| FLOOR4_1 | 2 |
| FLOOR4_5 | 2 |
| MARBFACE | 2 |
| ROCKRED1 | 2 |
| SW1BRNGN | 2 |
| TLITE6_5 | 2 |
| WOOD3 | 2 |
| WOODGARG | 2 |
| BLOOD1 | 1 |
| CEIL4_2 | 1 |
| SW1BLUE | 1 |
| SW1GRAY | 1 |
| SW1SKIN | 1 |
| SW1WOOD | 1 |
| SW2STON2 | 1 |
