doom vanilla_or_boom 13 monsters 1 items 0 image(s)
AI Analysis
This WAD contains a single short map, E2M1, designed for the original DOOM engine. The map features a small monster count with a balanced mix of hitscanners and melee enemies, primarily shotgunners and demons, resulting in a moderate combat challenge. Resources are extremely limited, with only one weapon pickup (a shotgun) and minimal ammo, emphasizing careful ammo conservation. The environment uses a variety of techbase and gray stone textures, suggesting a techbase or industrial theme. The layout is straightforward and linear, with no keys or teleportation mechanics. The WAD is compatible with vanilla and Boom-compatible engines.
Tags
ammo_tightboom_compatiblehitscanner_heavylinearmoderateshort_mapstechbasevanilla_compatible
Screenshots (0)
No screenshots are available for this map yet.
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 54 |
| Linedefs | 92 |
| Sidedefs | 138 |
| Vertices | 84 |
| Sectors | 23 |
| Segs | 138 |
| SSectors | 40 |
| Nodes | 39 |
| UV monsters | 13 |
| HMP monsters | 13 |
| HTR monsters | 13 |
| UV items | 1 |
| HMP items | 1 |
| HTR items | 1 |
| shotgun_guy | 6 |
| demon | 4 |
| lost_soul | 2 |
| zombieman | 1 |
| shotgun | 1 |
| FLAT20 | 13 |
| CRATWIDE | 12 |
| DOORTRAK | 10 |
| STARG3 | 10 |
| TEKWALL2 | 10 |
| CEIL3_5 | 8 |
| GRAY1 | 8 |
| GRAY2 | 8 |
| TEKWALL1 | 8 |
| BIGDOOR2 | 7 |
| STARTAN3 | 7 |
| GRAY7 | 6 |
| ASHWALL | 5 |
| COMPUTE2 | 5 |
| FLAT18 | 5 |
| FLAT2 | 4 |
| GRAYTALL | 4 |
| TEKWALL3 | 4 |
| CEIL4_2 | 3 |
| COMP2 | 2 |
| FLAT4 | 2 |
| FLOOR0_3 | 2 |
| FLOOR4_8 | 2 |
| STARG1 | 2 |
| TEKWALL5 | 2 |
| BIGDOOR4 | 1 |
| CEIL4_3 | 1 |
| COMPBLUE | 1 |
| CONS1_7 | 1 |
| CRATOP1 | 1 |
| FLAT17 | 1 |
| FLAT3 | 1 |
| FLAT9 | 1 |
| FLOOR0_5 | 1 |
| GRAYDANG | 1 |
| PLANET1 | 1 |
