doom vanilla_or_boom 47 monsters 18 items 0 image(s)
AI Analysis
This medium-sized map features a techbase-themed environment with a moderate monster count including a mix of hitscanners and projectile enemies. The layout involves key hunts for red and yellow skull keys and uses teleporters to navigate between areas. Resources are balanced with some ammo and health pickups, supporting steady combat pacing without extreme scarcity or abundance.
Tags
boom_compatiblehitscanner_heavykey_huntmedium_lengthmoderatetechbaseteleport_navigation
Screenshots (0)
No screenshots are available for this map yet.
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | red_skull, yellow_skull |
| Secret Exit | no |
| Things | 72 |
| Linedefs | 507 |
| Sidedefs | 813 |
| Vertices | 478 |
| Sectors | 93 |
| Segs | 892 |
| SSectors | 280 |
| Nodes | 279 |
| UV monsters | 47 |
| HMP monsters | 44 |
| HTR monsters | 36 |
| UV items | 18 |
| HMP items | 18 |
| HTR items | 18 |
| imp | 12 |
| demon | 10 |
| shotgun_guy | 6 |
| hell_knight | 5 |
| zombieman | 4 |
| revenant | 3 |
| cacodemon | 2 |
| lost_soul | 2 |
| spectre | 2 |
| mancubus | 1 |
| shells | 4 |
| ammo_clip | 3 |
| stimpack | 3 |
| ammo_box | 2 |
| berserk | 1 |
| chaingun | 1 |
| green_armor | 1 |
| shell_box | 1 |
| soulsphere | 1 |
| super_shotgun | 1 |
| MARBVTN2 | 190 |
| GSTONEG1 | 87 |
| CEIL1_1 | 63 |
| FLOOR0_1 | 59 |
| SKSNAKE1 | 29 |
| WOOD5 | 29 |
| STEP2GN | 26 |
| TANROCK5 | 24 |
| DOORTRAK | 20 |
| GSTONE1 | 19 |
| GRASS2 | 15 |
| MARBVGN1 | 15 |
| COMPORA | 14 |
| MARBGTH4 | 14 |
| BSTONE2 | 12 |
| F_SKY1 | 11 |
| GSTONET1 | 9 |
| SKIN2C | 7 |
| SPCDOOR7 | 7 |
| STARTAN1 | 7 |
| CEIL1_2 | 6 |
| SKINFLT1 | 6 |
| SKINFLT2 | 6 |
| BIGDOOR6 | 5 |
| SPCDOOR4 | 5 |
| BROWN1F1 | 3 |
| FLAT5_2 | 3 |
| RROCK12 | 3 |
| BROWNSD2 | 2 |
| COMPRED | 2 |
| DEM1_5 | 2 |
| DOORMET2 | 2 |
| LAVA2 | 2 |
| RROCK04 | 2 |
| BIGDOORD | 1 |
| CEIL3_4 | 1 |
| DEM1_6 | 1 |
| GATE4OR | 1 |
| STEPTOP | 1 |
| WOOD_N07 | 1 |
