doom vanilla_or_boom 72 monsters 79 items 0 image(s)
AI Analysis
This large, techbase-themed map features extensive use of industrial and metallic textures with complex geometry and many sectors. Combat is hitscanner-heavy with numerous chaingunners, revenants, and shotgun guys, alongside a few high-threat monsters including a cyberdemon and archviles, making it a challenging experience. The layout is mostly linear with plentiful ammo and health pickups, supporting sustained firefights. Designed for Boom-compatible engines, it offers a tough but fair progression through dense encounters.
Tags
ammo_plentifulboom_compatiblehardhitscanner_heavylarge_scalelineartechbase
Screenshots (0)
No screenshots are available for this map yet.
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | blue_skull, red_skull, yellow |
| Secret Exit | no |
| Things | 178 |
| Linedefs | 1242 |
| Sidedefs | 1793 |
| Vertices | 1034 |
| Sectors | 267 |
| Segs | 1913 |
| SSectors | 621 |
| Nodes | 620 |
| UV monsters | 70 |
| HMP monsters | 65 |
| HTR monsters | 65 |
| UV items | 65 |
| HMP items | 67 |
| HTR items | 71 |
| shotgun_guy | 14 |
| imp | 13 |
| revenant | 13 |
| chaingun_guy | 10 |
| arachnotron | 6 |
| mancubus | 4 |
| lost_soul | 3 |
| archvile | 2 |
| demon | 2 |
| spectre | 2 |
| cyberdemon | 1 |
| hell_knight | 1 |
| spider_mastermind | 1 |
| armor_bonus | 13 |
| medikit | 9 |
| shells | 8 |
| rocket | 7 |
| rocket_box | 7 |
| ammo_box | 5 |
| stimpack | 5 |
| cell | 4 |
| cell_pack | 4 |
| shell_box | 3 |
| green_armor | 2 |
| plasma_rifle | 2 |
| rocket_launcher | 2 |
| soulsphere | 2 |
| super_shotgun | 2 |
| backpack | 1 |
| bfg9000 | 1 |
| chaingun | 1 |
| chainsaw | 1 |
| GSTVINE2 | 153 |
| STARTAN3 | 152 |
| BROVINE2 | 115 |
| BROWN144 | 107 |
| STONE6 | 100 |
| MARBGRAY | 83 |
| CEIL3_5 | 82 |
| COMPSPAN | 77 |
| COMPBLUE | 74 |
| FLOOR5_2 | 73 |
| ICKWALL1 | 72 |
| STEP2 | 70 |
| F_SKY1 | 68 |
| STEP1 | 57 |
| SHAWN2 | 49 |
| FLAT5_8 | 48 |
| SUPPORT2 | 47 |
| WOOD4 | 44 |
| SP_HOT1 | 43 |
| CEIL5_1 | 39 |
| SUPPORT3 | 35 |
| WOOD3 | 35 |
| WOODMET1 | 35 |
| COMPTALL | 30 |
| FLOOR4_8 | 30 |
| METAL1 | 29 |
| DEM1_5 | 25 |
| RROCK17 | 25 |
| ZIMMER5 | 24 |
| FLAT14 | 21 |
| TLITE6_5 | 19 |
| STONE7 | 13 |
| FLAT5_2 | 12 |
| LITE3 | 12 |
| BLAKWAL1 | 11 |
| COMPWERD | 11 |
| FWATER1 | 11 |
| LAVA1 | 11 |
| TLITE6_1 | 11 |
| BSTONE1 | 10 |
| FLAT3 | 10 |
| FLOOR0_1 | 9 |
| RROCK03 | 9 |
| CEIL4_2 | 8 |
| FLOOR1_1 | 7 |
| BRONZE1 | 6 |
| BIGDOOR1 | 4 |
| FIREWALA | 4 |
| SW1BLUE | 4 |
| BIGDOOR3 | 3 |
| MARBFACE | 3 |
| PLAT1 | 3 |
| CEIL1_2 | 2 |
| DOORBLU2 | 2 |
| DOORRED2 | 2 |
| DOORYEL2 | 2 |
| EXITDOOR | 2 |
| FLOOR6_1 | 2 |
| MIDBARS3 | 2 |
| SW1COMP | 2 |
| DOOR3 | 1 |
| FLAT22 | 1 |
| FLAT5_6 | 1 |
| RROCK16 | 1 |
| SP_FACE1 | 1 |
