doom vanilla_or_boom 88 monsters 176 items 2 image(s)
AI Analysis
This WAD contains a single map originally intended as level 4 in the Foothills of Hell series, adapted for Doom2 with the Super Shotgun. It features a high monster density balanced with limited ammunition, requiring careful resource management. Players must activate all switches to complete the level, emphasizing key-hunt style progression. The theme suggests outdoor or hellish foothills with no new graphics or sounds, maintaining Doom2's vanilla aesthetic. The map supports single-player, cooperative, and deathmatch modes and requires the -devparm launch parameter. Overall, it offers a challenging, linear experience compatible with Doom2 and likely Boom-compatible.
Tags
ammo_tightdoom2hardkey_huntlinearmonster_swarmssingle_mapvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | David Ramos |
| Teleports | no |
| Keys | blue, red, yellow |
| Secret Exit | no |
| Things | 389 |
| Linedefs | 761 |
| Sidedefs | 1027 |
| Vertices | 697 |
| Sectors | 152 |
| Segs | 1119 |
| SSectors | 402 |
| Nodes | 401 |
| UV monsters | 88 |
| HMP monsters | 57 |
| HTR monsters | 56 |
| UV items | 176 |
| HMP items | 143 |
| HTR items | 143 |
| zombieman | 28 |
| shotgun_guy | 21 |
| spectre | 17 |
| chaingun_guy | 5 |
| mancubus | 4 |
| arachnotron | 3 |
| baron | 3 |
| cacodemon | 2 |
| pain_elemental | 2 |
| revenant | 2 |
| archvile | 1 |
| health_bonus | 39 |
| shells | 34 |
| armor_bonus | 32 |
| shell_box | 17 |
| medikit | 13 |
| stimpack | 12 |
| ammo_box | 4 |
| cell_pack | 4 |
| super_shotgun | 4 |
| rocket_box | 3 |
| blue_armor | 2 |
| green_armor | 2 |
| shotgun | 2 |
| backpack | 1 |
| chaingun | 1 |
| chainsaw | 1 |
| invulnerability | 1 |
| megasphere | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| soulsphere | 1 |
| ASHWALL2 | 115 |
| CEIL3_3 | 62 |
| FLOOR5_2 | 62 |
| DOORTRAK | 50 |
| GSTVINE2 | 47 |
| BRICK1 | 45 |
| BIGDOOR2 | 42 |
| DEM1_5 | 42 |
| DEM1_6 | 40 |
| BRONZE3 | 37 |
| ASHWALL3 | 33 |
| SLADWALL | 31 |
| BRICK10 | 29 |
| METAL7 | 28 |
| CRACKLE4 | 26 |
| MARBFAC4 | 25 |
| BRONZE2 | 24 |
| GRAYVINE | 23 |
| MARBGRAY | 20 |
| SHAWN2 | 20 |
| METAL4 | 19 |
| PANEL9 | 18 |
| BIGBRIK2 | 17 |
| BSTONE1 | 17 |
| FLAT18 | 17 |
| METAL2 | 17 |
| BSTONE2 | 16 |
| FLOOR0_3 | 14 |
| DOORSTOP | 12 |
| FLAT1_1 | 12 |
| MARBLE1 | 12 |
| CEMENT8 | 10 |
| DOORBLU | 10 |
| DOORRED | 10 |
| PANCASE2 | 10 |
| BIGBRIK3 | 9 |
| BRICK7 | 8 |
| BSTONE3 | 8 |
| METAL5 | 8 |
| FLAT4 | 7 |
| FLAT5_2 | 7 |
| STEPTOP | 7 |
| BFALL1 | 6 |
| BRONZE1 | 6 |
| FLOOR4_8 | 6 |
| MODWALL1 | 6 |
| STUCCO3 | 6 |
| CEIL3_6 | 5 |
| FLOOR7_1 | 5 |
| ASHWALL4 | 4 |
| CEIL3_5 | 4 |
| CRATELIT | 4 |
| CRATINY | 4 |
| CRATOP1 | 4 |
| CRATWIDE | 4 |
| MARBFAC2 | 4 |
| SUPPORT2 | 4 |
| BLOOD1 | 3 |
| GRAY5 | 3 |
| MARBFAC3 | 3 |
| STUCCO2 | 3 |
| BROWNHUG | 2 |
| CEIL1_3 | 2 |
| DOOR1 | 2 |
| DOORYEL | 2 |
| FLAT5_1 | 2 |
| FLAT5_3 | 2 |
| GRAY1 | 2 |
| PANBORD2 | 2 |
| STUCCO1 | 2 |
| SW1GRAY | 2 |
| SW1MOD1 | 2 |
| BIGBRIK1 | 1 |
| CEIL1_2 | 1 |
| CEIL5_1 | 1 |
| F_SKY1 | 1 |
| FLAT1 | 1 |
| FLAT1_3 | 1 |
| FLAT5_4 | 1 |
| FLOOR3_3 | 1 |
| FLOOR5_4 | 1 |
| METAL | 1 |
| METAL3 | 1 |
| SW1EXIT | 1 |
| SW2PIPE | 1 |
| SW2STON6 | 1 |
